MV Auto Tiles…

If you are familiar with VXAce’s mapping tool then your initial impressions of MV’s tool may rub you the wrong way a bit. Especially when it comes to the common technique of SHIFT+Click placement of tiles. It is a means of side stepping auto-tile processing for a single placement and only works on a base tile basis.

Initially I thought that MV was not accurately mimicking this functionality and had somehow broken the auto-tile process. However, after a little more time I realized that this small change may actually be a deliberate means of fixing a flawed SHIFT+Click tiling.

Whatever the reason (mistake, bug, or intent) it is now possible to group select tiles with the pencil and SHIFT+Click apply the entire selection (as is) without reverting the copied tiles to their non-auto base form.

Here is an example:

(Here you can clearly see where VXAce SHIFT+Click functionality only paints the BASE tile.)

(You can see that the gutter is missing and the dirt is flat)

15_1027a

(Here you can see that, in MV, both the original AND the SHIFT+Click painted tiles are totally identical.)15_1027b

Essentially, what this allows is for much more dynamic and multi-leveled tiling without the need for custom tiles for each elevation.

(Anyone that has attempted to make something like this in VXAce will know the pain.)

15_1027dSo… I am not ashamed to admit, that my initial misgivings regarding MV’s tile mapping where completely misplaced.